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Sorcerer ( Healer )

Credit to lbluelalice


STAT

Max INT
Rest to AGI


SKILL
lbluelalice Sorcerer(Healer) Skill Guide

If you're going for this build... please don't argue with priests. Priests do get angry when seeing healing levels that are on par with them, but do hold back. Those who play as priests explained it as "graduating medical school to find someone who barely graduated high school in the same profession." Please don't get offended. Priests hunt with level 1 holy light until they hit level 50 while heal sorcerers use level 5 cold bolts and level 3 jupitel thunder. Although heal sorcerers lack a few buffs, it acts a little too well as a healer.

Meditation 
This is one of the spells that make you think. Priests also have a very similar skill but it is left at 1 because the base healing for priests are so high, it is unneeded. However, sorcerers have fast but low healing which would make meditation much more valuable than those of priests.

Rejuvination 
Although cast time should be "instant" the actions say otherwise. It has so much unneeded movement that during one use of rejuvenation, healing wave would have done just as much or even more, especially when using wind arms.

Wind Arms vs Earth Arms
Those who use Earth Arms say that those who use Wind Arms seem better at healing, and vice versa. I too cannot tell the difference between the two, so personally I would go for Wind Arms because it also helps cold bolt and jupitel thunder, but if Earth Arms which naturally gives DOT healing as well as higher healing from Land of Recovery, feel free to go for that one. There are even people who put no points in Meditation and only four in cold bolt, and ended up mastering both Wind Arms and Earth Arms. *lbluelalice


kimp

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